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Preliminary Conference Program of the VSMM 2009.

Wednesday, September 9th 2009 

Collaborative Environments and user interface design (Abstracts)

Koji Yamada, Keiichi Yoshinaga, Akira Ishida: An information sharing system for exhibitions using mobile phones

Takahiro Kobayashi, Masami Hirabayashi, Tomomi Kasahara, Fumitaka Kimizuka, Shunsuke Matsushima, and Mika Fukumori: Thermal Sensation Tactile Graphics - Expansion of Tactile Graphics Expression by Overlaying Thermal Sensation

Chi Kei Cheung and Zhe Lou: Mixed Reality Interaction

Masami Hirabayashi: City Game: Utilizing Photos as Location-aware Interface

16:00-18:00 VSMM Board of Directors Meeting
18:00 Get Together - details on the social events.

Thursday, September 10th 2009


Invited Talk: David Stork, Ricoh Innovations; and Stanford University: Computer graphics for the study of fine art: Virtual reconstructions of tableaus and studios to illuminate the methods of the masters (keynote talk)

10:00-10:50 Session 1: 3D Reconstruction from 2D in CH

Wai Khoo, Tadeusz Jordan, David Stork, Zhigang Zhu: Reconstruction of a Three-Dimensional Tableau from a Single Realist Painting

Andreas Lanitis, Georgios Styliano: e-Restoration of Faces Appearing In Cultural Heritage Artefacts

10:50-11:05 Coffee Break
11:05-12:20 Session 2: 3D Reconstruction & Modeling for CH

Pilar Merchán, Santiago Salamanca, Antonio Adán, Ricardo Chacón, Vicente Domínguez, Emiliano Pérez: Synthesizing Large and Incomplete Roman Sculptures. Working beyond the models

Andrea Cammarata: 3D Modeling (to understand) Palladio Deconstruction, Reconstruction, Modeling of La Rotonda

Paolo Salonia, Serena Scolastico, Andrea Marcolongo, Tommaso Leti Messina: Survey and 3D reconstruction of the St. Orso capitals in Aosta, through three-focal photogrammetry

12:20-14:00 Lunch Break
14:00-15:40 Session 2: 3D Reconstruction & Modeling for CH, cont

Mona Hess, Stuart Robson, Graeme Were, Francesca Simon Millar, Edvard Hviding, Cato Arne Berg: Niabara - the Western Solomon Islands War Canoe at the British Museum

Giorgio Verdiani, Federico Piras, Giovanni Guccini The Elephant Stone: Tracing a new path for the digital approach to unsurveyable monuments

Mercedes Farjas, Francisco J. García-Lázaro, Jose Julio Zancajo, Jorge Martínez, Daniel Jiménez, Jean J. Bondier: Geodesic approach to an Artefact 3D Scanner Virtual Modeling Versus Archaeological Tracings (First Part)

Santiago Navarro, Ana Elena Seguí, Cristina Portalés, Jose Lerma, Talal Akasheh, Naif Haddad: Integration of TLS data and non-metric imagery to improve photo models and recording

15:40-16:00 Coffee Break
Parallel Session 15:50 - 17:55
15:50-17:55 Session 6: Document Analysis
  Gianfranco Bianco, Fabio Bruno, Anna Tonazzini, Emanuele Salerno, Elena Console: Recto-verso registration, enhancement and segmentation of ancient documents

Andreas Fischer, Markus Wüthrich, Marcus Liwicki, Volkmar Frinken, Horst Bunke, Gabriel Viehhauser, Michael Stolz: Automatic Transcription of Handwritten Medieval Documents

Florian Kleber, Markus Diem, Robert Sablatnig: Torn Document Analysis as a Prerequisite for Reconstruction

Julian Stöttinger, Jana Banova, Thomas Pönitz, Nicu Sebe and Allan Hanbury: Translating Journalists' Requirements into Features for Image Search

Mara Hubert, Jan Hering, Susanne Krömker: GPU based Optical Character Transcription for Ancient Inscription Recognition
15:50-17:30 Virtual Heritage (Abstracts)
Richard Levy, Peter Dawson: Virtual World Exploration: Tradtional Arctic Life in Northern Canada

M. Santana Quintero and B. van Genechten: Digital recording tools in conservation of heritage places

Sabry El-Hakim, Jean-Franois Lapointe, Emily Whiting: Virtual Journeys Through Space and Time

Stefan Boeykens, Mario Santana Quintero, Herman Neuckermans: Metadata for Architectural Contents in Europe
20:00 Conference Dinner

 Friday, September 11th 2009

 8:30 Registration
Parallel Sessions 9:00 - 10:40
 9:00-10:40 Session 3: Human Factors, Virtual Environments and Edutainment

Susan Bruck, Paul Watters: Autonomic Nervous System Factors Underlying Anxiety in Virtual Environments: A Regression Model for Cybersickness

Stef Gard, Marisha McAuliffe: Real Design of a Virtual Landscape. Designing and building a Landscape in Second Life

Lucio De Paolis, Giovanni Aloisio, Pietro Vecchio, Maria Grazia Celentano, Luigi Oliva: Design and Development of a Virtual Reality Application for Edutainment in Cultural Heritage

Joyce Wittur, Susanne Krömker: Lorsch Abbey and the London Charter - A Proposal for a World Heritage Site Information System

9:00-10:40 2D Analysis and Music (Abstracts)

Bojan Klemenc, Peter Ciuha: Interactive Installation: Colour Visualization of MIDI Music

Evgeny Gershikov, Moshe Porat: On Color Optimization for Image Compression and Representation

Moshe Porat: A Vector Quantization Approach to Multimedia Systems

Markus Diem and Robert Sablatnig: Recognizing Degraded Characters for Paleographical Studies

10:40-10:55 Coffee Break
Parallel Session 10:55 - 12:35
10:55-12:35 Session 4: Media Arts and Digital Performance

Philippe Codognet, Gilbert Nouno: From Landscape to Soundscape

Narvika Bovcon, Aleš Vaupotic, Franc Solina, Borut Batagelj, Damir Deželjin: Presence: The Integration of Classical Artistic Media in a Smart Space Prototype

Kathi Martin, Hyeong-Seok Ko: Virtual Historic Costume across Cultures and Disciplines

Manthos Santorineos, Stavroula Zoi: Action Room: A low-cost hypermedia platform for experimental performances and spectacles

10:55-12:35 3D and 4D Reconstruction for CH (Abstracts)

Ursula Quatember, Robert Kalasek, Bernd Breuckmann, and Christiane Bathow: 3-Dimensional Documentation of the Hadrians Temple in Ephesus

L. Baratin and D. Peloso: The three-dimensional model as the support for the documentation and planning of Historic Center of Baku (Republic of the Arzebajian)

Sorin Hermon, Franco Niccolucci, Denis Pitzalis, Paola Ronzino, Maria Hadjicosti: A comparative study of 3d scanning techniques of ancient statues and their outcomes - a case study

Sebastian Zambanini: Supporting numismatic studies by 3D representations of coins

12:35-14:00 Lunch Break
14:00-14:45 Invited Talk: Susan Bryan, Walt Disney Imagineering: Toy Story Mania:  Making Disney's First 3D Interactive Dark Ride
14:45-15:35 Session 5: Cultural Heritage and Museum Environments
  Snizek Bernhard, König Thorbjørn: Heritage 4 – A 4D Cultural Heritage Management System

Maria Economou, Ion Gil Fuentetaja: Analysis of users’ access to museums websites. Comparison of weblogs
15:35 Coffee Break
16:00-20:00 Trip to Schönbrunn and Cafe Gloriette - details on the social events.

 Saturday, September 12th 2009 

Parallel Session 9:00 - 10:40


Session 7: 3D Reconstruction, Design and Rendering and Vision Applications

Javier De Matías, José Moreno, José J. Guerrero: A multi-view dense reconstruction for rock glacier modelling

Xu Zhao, Shujun Zhang, Wei Wu: Non-Phantom Point Cloud Reconstruction based on Visual Hull

Christian Friedrich SpaceQueries design toolset

Norbert Brändle, Thomas Matyus, Martin Brunnhuber, Gerd Hesina, Helmut Neuschmied, Marcin Rosner: Realistic Interactive Pedestrian Simulation and Visualization for Virtual 3D Environments

9:00-10:40 Workshop: 3D Knowledge Technologies for Cultural Heritage Applications I

Michela Spagnuolo, Bianca Falcidieno: Introduction to the workshop: the FOCUS K3D initiative

Franco Niccolucci: 3D-COFORM - Tools and Expertise for 3D Collection Formation

Invitd Talk: Marinos Ioannidis: The e-documentation of the Past in 3D: A Challenge and a Risk for the Present and the Future

Francesco Bellotti, Riccardo Berta and Alessandro De Gloria: Serious Games in Cultural Heritage Field

10:40-10:55 Coffee Break
Parallel Session 10:55 - 12:35
10:55-12:35 Session 8: Augmented Reality, Gaming and Education

Asai Kikuo: Supporting Awareness and Attention with Flip-Board Based Presentations in Videoconferencing for Distance Education

Michael Zoellner, Jens Keil, Timm Drevensek, Harald Wuest: Cultural Heritage Layers: Integrating Historic Media in Augmented Reality

Karol Kwiatek, Martin Woolner: Embedding Interactive Storytelling within Still and Video Panoramas for Cultural Heritage Sites

Richard Levy, Mary O'Brien, Annika Aorich: Prediciting the Behavior of Game Players, Space Syntax and Urban Planning Theory as a Predictive Tool in Game Design

10:55-12:35 Workshop: 3D Knowledge Technologies for Cultural Heritage Applications II
  Patrick Salamin: Virtual Humans in Cultural Heritage projects

Andrea D'Andrea, Franco Niccolucci: Integrating 3D digital technologies for CH: issues and perspectives

Marios Pitikakis, Chiara Catalano: A semantic-based framework for managing, searching and retrieving 3D resources

Manolis Vavalis: Knowledge technologies in Cultural Heritage (position statement)

Open discussion
12:35-14:00 Lunch Break
14:00-16:30 Workshop on Serious Games in Cultural Heritage

B. Falcdieno: From geometric to semantic 3D content: the Focus K3D initiative

Zdenek Mikovec, Pavel Slavik, Jiri Zara: Cultural Heritage, User Interfaces and Serious Games at CTU Prague

Gonçalo Leite-Velho, Luiz Ooserbeek: Serious Games in Heritage Challenges at Mação

Damien Djaouti, Julian Alvarez, Olivier Rampnoux, Vincent Charvillat, Jean-Pierre Jessel: Serious Games & Cultural Heritage: A case study of prehistoric caves

Riccardo Berta, Francesco Bellotti, Alessandro De Gloria, Giulia Panizza, Ludovica Primavera: Designing Cultural Heritage contents for Serious Virtual Worlds

Ed S. Tan, Katri Oinonen: Personalising Content Presentation in Museum Exhibitions

Alexandra Gago da Câmara, Helena Murteira, Paulo Rodrigues, Beta Technologies: City and Spectacle: a vision of pre-earthquake Lisbon

16:30-16:45 Coffee Break
16:45-17:00 VSMM Prize and Closing
 19:00-late  Heuriger Evening: Optional organized trip to a typical Viennese Wine Restaurant - details on the social events.